- Prev. close
- ₩10,010
- Volume
- 289.2K
- Market cap
- ₩1.1T
Stock and sector context
Mediainflow- Sector comparison
- Of 3 covered Media stocks in Korean, 3 rose; the average change was +1.20%. Kakao Games moved in the same direction at +1.00%. Estimated sector flow was inflow.
- Variables to watch
- Digital ad spendingSubscriber countsContent slate
- Risks to check
- -45% below the high, the downtrend may continue
- An ad spending slowdown
- Rising content costs
This compares price changes among covered stocks in the same market. It does not establish why prices moved. Variables and risks are sector reference lists.
Why a candidate
Match 69/100The match score marks how many conditions overlap on a 0 to 100 scale: the 52-week range, valuation metrics, price change and volume. It is not a probability of rising or a forecast return.
Today's read
Kakao Games scores 69 out of 100 on today's InverseOne match ranking, 7 of 60 in the Korean large-cap universe. The gap to its 52-week high is 82%. Today's move of +1.00% came with money flowing in, alongside the Media sector. Scores are estimates built from price and volume, a starting point for research rather than a trading signal.
Data basis: 2026-10-07 close, 10-12 00:16 KST updated, For reference only, not advice
Same-sector stocks, Media
Lending balance
Little change7,099,460 sh
KRW 0.07T
New 126,371 sh, Returned 94,328 sh
Shares borrowed through securities lending that have not yet been returned. Borrowed shares are often sold afterwards, so the balance is used as a reference for pending sell pressure.
As of 2026-10-08, FSC stock lending data
Talk about this stock
Today's talking points
- It sits low in its 52-week range (29).
- It is 82% below its 52-week high.
Three months out, which way do you see it?
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These are answers picked by members, not investment advice.
These figures are reference estimates built from price and volume: a starting point for narrowing down ideas, not a buy or sell signal.